Classes

There are currently 19 unique classes to choose from in the realm of Tirn Aill. Upon reaching level 50 you may choose one of two class specializations. Each class can fill a variety of rolls depending on how you build them:



Warrior - Tough, natural leaders, capable of many feats of battle

Ranger - Rugged outlander, versatile and especially good with archery

Scourge - Unholy knight, specializing in syphoning power from others

Paladin - Holy knight, capable of many grand miracles in combat

Shapeshifter - Unpredictable fighter with many forms, capable of any role

Mystic - Spiritmasters who bring a wide range of magical abilities

Cleric - Holy or unholy priests who specialize in healing

Druid - Spellcasters with great affinity for nature and healing

Mage - Spellcasters, proficient in a broad range of magical styles

Sorcerer - Casters who excel at inflicting pain and damage

Necromancer - Masters of the necromantic arts of death and undeath.

Assassin - Master of stealth and killing targets suddenly

Berserker - Unstoppable juggernaut, without any regard for sanity

Judoka - Martial arts expert, has no need of weapons

Bard - Minstrels, master of music and skilled in flashy combat

Merchant - Cunning and sophisticated masters of craft and business

Samurai - Highly skilled combatants with indifference to pain or death

Ninja - Quick and agile, masters of the shadow

Summoner - Spellcasters focusing on various types of pets