Races

Otherworld has many races, each race has its own set of passives and stat modifiers. The base of any one stat is 18 modified by the race bonus. All races start with race specific abilities and they gain their bonus ability upon reaching lvl 50.

* -  Race innately has infravision and can see in the dark.

RACE         RACIAL SKILLS                  STR CON DEX WIS INT CHA     MV

Human - Adapt, Determination, Versatality                 None

Elf - Affect Magic, Grace, Keen Sense *         -1C +1D     +1I +1c   +1.5V

Dwarf - Lore, Repair, Tenacity *            +1S +2C -1D         -2c   -1.5V

Lizard - Claw, Tailslap, Scale Skin         +2S +1C +2D -3W -3I -2c

Kender - Peek, Reflex, Steal                -1S -1C +3D               +1.5V

Minotaur - Bloodlust, Gore, Intimidation    +3S +1C -1D -1W -2I -3c   -0.5V

Wemic - Fighting Spirit, Pounce, Stalk      +1S     +1D -2W     +2c   +2V

Centaur - Hardiness, Stamp, Survival             +1C     +1W -2I       +4.5V

Aroca - Flight, Spirit Touch, Swiftness      -1S -2C +1D +3W     +2c   +2V

Drakkar - Steadiness, Vigor, Flight          +1S +1C +1D -2W +1I -1c   +0.5V

Telnarius - Coldsight, Disrupt, Wit *        -2S -1C     +1W +1I +3c   +1V

Emengo - Berserk, Realization, Transform *   +2S +2C -2D -1W     -3c   -2V

Molnese - Flurry, Dig, Molnese Pride *       +1S +1C -3D +2W +2I -2c

Troll - Greenblood, Regrow, Recovery *       +1S +4C -1D -2W -4I -3c   -1.5V

Drow - Black Calm, Defiance, Night Orb *         -1C +2D     +1I -1c   +1V

Gnome - Dirty Fighting, Logic, Tinker *      -2S +1C     -2W +3I       -1V

Yuan-Ti - Coil, Slither, Venomous Bite           -2C +2D     +2I +1c   +0.5V

Ogre - Slam, Thick Skin, Wild Swing          +4S +3C -4D -4W -2I -3c   -2V

Fae - Fade, Regenerative Touch, Sparkle      -4S -3C +2D +4W +3I +2c

Neko - Catform, Distract, Persevere              -3C +4D -3W +1I       +1.5V

Naga - Sea Affinity, Shriek, Uncurse             +1C +1D -1W +1I +2c

Vampire - Bite, Batform, Dark Power *            -4C +2D         +4c   +1V

Orc - Blood Pact, Brute Force, Wargcall      +2S +2C     -2W -2I -2c   +0.5V

Lasairn - Chloroplast, Entwine, Photosynthesis   +3C -4D +2W            -3V

Maenid - Glowing Body, Glimmer, Ignite       -3S -2C         +4I +2c

Dromite - Carapace, Drainwill, Sudden        -1S     +2D     +1I -2c  +2V

Gnoll - Hyenaclaw, Cunning, CallHyena        +2S     +1D     -2I -1c  +1v

Goblin - Crafty, Ironstomach, RazzleDazzle * +1S     +2D -4W +2I -3c

Giff - Sighting, Backup, Guerrilla *             +3C -3D     +2I -4c  +1v

Shadow - Dissipate, Realmgate, Darkener *    -3S             +3I

Clockwork - HeavyMetal, Unstoppable, Abstain +2S +2C -1D -5W +1I      -2V

Thri-Kreen - Detect Magic, Exo, Fourhand     -2S -2C -2D     +4I -3c  +2V

Deathless - Doomtouch, Bloodless, Eternal                        -4c

Lupine - Packmember, Keen Smell, WolfDash    +1S +1C +1D  -2W         +1V